Between work, preparing for my Stateside move in January, and Modern Warfare 2/Assassin’s Creed 2/Dragon Age, I haven’t played much WOW lately. Not much to do or write about right now, actually…the flow of new 3.3 info has slowed considerably, and the Pilgrim’s Bounty world event is kinda meh. Random world event notes:
- You’ll need a good bit of cooking skill. Even if you have no cooking skill, you can level cooking to 350 solely via PB food…DO IT. It takes maybe an hour or two for an 80, which is much faster than having to run everywhere in the old world. Here’s a guide from DYS.
- To get [FOOD FIGHT!] you have to TARGET someone else sitting at the table, and choose the “Pass” option. Took me a minute to figure that one out.
- You need 8 [Turkey Shooter] to complete [Turkey Lurkey], and 2 pieces of clothing for a couple other achievements. These can only be obtained (one at a time) via the dailies, so budget 2-3 days to get everything you need. Note that the dailies require 20 of a PB cooked food, of which the ingredients are in a different city. To minimize run-around time, purchase extra stacks of the uncooked ingredient the first time you visit.
- [The Turkinator] – kill 40 Wild Turkeys, with each kill within 30s of the last. Get some Tracker Snacks (almost essential) and go to the parts of Elwynn/Tirisfal that are less populated, and it shouldn’t be too bad. Obviously, going at low-pop times/days makes things easier. Personally, I started in the Hogger area, and just went straight east (bypass pumpkin patches, stay in wooded areas) and then north, finishing around the logging camp. Moonfire makes this easy. Another tactic for ferals is to go bear and drag the turkeys around by spamming Demo Roar every few seconds (which will prevent them from evading). This makes the timer less challenging, since you’ll have a pack that you can kill one from at your leisure to keep the buff up, but you do run the risk of some noob mage passing by and AE’ing your pack. (Yes, this happened to me, at about an x25 stack.)
I’m still working on Loremaster, but it’s on hiatus until I finish AC2 (man that game rocks!). My Part 4 of my bear guide is at 1600 words, and should be out “soon.” :) BTW, I don’t feel like making a full post on it, but I’m really bummed out about the Icecrown gating, as I was hoping to be able to finish this xpac with my guild of the last 18 months. From a design perspective, I understand having to gate content to keep people from finishing it faster then you can create it, but c’mon, there’s got to be a way to do it less artificially. The “slowly scaling buff” idea (instead of late content nerfs) is actually pretty awesome, IMO, and could be quie easily used to gate the content instead of some arbitrary limitation. (And don’t even get me started on the heavily limited attempts thing.)