Just poking around some random combat logs on the Internet at work (no WWS/WMO/WOL, so I’m trolling guild websites and such) and found this gem. Mr. Rogue’s ability rotation consists of: Sinister Strike to 5 cps; refresh Slice and Dice if down or less than 10s left; otherwise Eviscerate. Use Adrenaline Rush, Blade Flurry, and Killing Spree on cooldown. The muti rogue’s not much better: Mutilate to 5 cps, Rupture, muti to 5 cps, Envenom, repeat, use long-CD skills when up.
Done. 8k DPS for both Rogues, top of the charts. (Yes, small sample size is small.)
I understand they’re a pure DPS class…but I look at the optimal Feral rotation in comparison and cry on the inside a little bit. Blizz: I love you guys, really I do, but if your mechanics cause a formerly core part of a DPS rotation to be dropped completely (Rupture for Combat, Arcane Missiles, probably some others I can’t think of), then you probably need a few more hotfixes.
Also, I may roll a Rogue alt. :)