Well, it’s good to see my source was accurate. :) The official current draft of the talent trees for Druid/Priest/Rogue/Shaman were publicly released yesterday. I’d previously discussed the new talents here and here, so i won’t rehash those; instead, I’ll look at a few potential feral builds. (These talent trees are nowhere near done; I expect Improved Mangle to be buffed/changed, SOTF is “supposed” to go away, and the Imp. FC/Pred. Strikes/Ravage synergy to be reworked. NS+MS could use a look as well. Primal Madness seems very underpowered.)
Cat: 0/53/18, 5 free points
Cat is pretty flexible. In its current incarnation, you have plenty of flex points; the 5 free ones I’ve indicated above, plus a few points that you have to put in to move down the tree. In this build, I’ve picked up all the survivability talents, leaving you to choose from Imp. Mangle/Feral Aggression for more DPS, Infected Wounds for backup debuff support, or bear talents for emergency tanking. At the moment, I’m considering Imp. FC/Pred Strikes to be PvP talents, so not taking those. The 18 points in Resto are pretty mandatory.
Bear: 0/53/21, 2 free points
Bear, in contrast, is much less flexible, due to taking 21 points in Resto. Until we see how heroics play out, I want to keep the 3 points in Feral Instinct to buff Swipe, so any flexibility (to buff Feral Aggresion, for example) will probably have to come from dropping NS+MS in Resto. Depending on how Rage works, OOC may be droppable; Lacerate will be used more (since we’re consuming them via Pulverize) so your 2 free points will either be used for Shredding Attacks or Imp. FC.
Hybrid: 0/60/16, 0 free points
Happily, a hybrid build still looks to be pretty viable, taking the Bear build and sacrificing the free points and NSS+MS to pick up Shredding Attacks/KOTJ/NomNomNom (heh).