Oct 112010
 

UPDATE: There’s been some significant hotfixes since I wrote this. Please visit my full 4.0.1 Feral DPS guide for the most up-to-date info.

4.0.1 will (presumably) drop tomorrow. Here’s what you need to know for your two remaining months at level 80.

(If you’re looking for bear info, Kalon’s got you covered, as he usually does.)

Talent Spec:

Cat DPS: 0/33/3. (wowhead talent link)

I’ve focused heavily on survivability and utility over marginal DPS talents; hence the inclusion of Brutal Impact and Nurturing Instinct, and the exclusion of Stampede and Predatory Strikes. Feel free to switch those points around if you’d like.

Cat/Bear Hybrid: 0/32/3, one point free to get Feral Aggression or Stampede 1/2. (wowhead talent link)

In order to run a hybrid spec, you lose a lot of utility. This spec is the best compromise I can come up with; 1-2% DPS loss and less cat survivability, but fully tanking capable.

Glyphage:

Majors:¬†Rip and Shred are clearly superior; the third choice is much less clearcut. Savage Roar is probably the best, but Tiger’s Fury and Berserk are pretty close. A hybrid spec could fit a bear glyph here, such as Mangle, if desired. Update: My intuition is that the TF and possibly Berserk glyphs are better than the SR glyph now, but more testing is needed.

Primes: Only one I’ll say is mandatory is Faerie Fire; after that, take your pick. The Ferocious Bite glyph is interesting, however. With perfect play at 80, it’s better to not have it, but if you regularly bite then have trouble refreshing Rip/Rake/SR, then it’s a good choice. At 85, it may be much more useful. We’ll have to see how it plays out.

Minors: Take your pick, though I’d definitely recommend Dash.

Stats (Gemming/Reforging):

ArPen is gone. Anything ArPen you had will become crit. Reforge/regem to meet the new hit/exp caps…caps have gone down slightly for 80, but the loss of Primal Precision means much less expertise. (New expertise cap is 200 rating/26 expertise; hitcap is 246.) Once you’ve ¬†reached hit/exp cap, gem agility (yes, even if you’re at critcap, the AP + yellow crit is best) and reforge mastery. (Yes, that means we’re back to Blackened Dragonfin as our consumable…hello, 3.0.) Update: Lots of questions about whether it’s better to go all +agi gems and forgo socket bonuses or not. It’s marginal. Right now, I think all +agi is superior, but more testing is needed. Either way, reforging to hit/exp/mastery is still your best bet.

Raiding:

Update: No longer true; new buffs have fixed the nerfs, but final numbers still being worked out.

DPS sucks at the moment. If you were crushing everyone before, you won’t be now. Overall DPS loss looks to be in the 20-25% range, putting our DPS (with best gear) in the 10k range (14k for ICC). This is down from the 14k (18k for ICC) that top ferals were getting. Yes, this sucks; no, it probably won’t get fixed unless it persists to 85, which looks likely at this point. It’s not just us…any class that was dependent on ArPen took a big nerf, though ours was arguably the worst.

Anything I forgot? Post a comment and let me know.

 Posted by at 8:21 am