Dec 242010

So, I revised the gear list, mentioned that Wowhead copied my old stat weights (which I didn’t mind, though it would have been nice to know about beforehand), and totally forgot to post the new stat weights. Not much changed, except haste/crit flipped, and mastery became slightly more valuable. Note that I’m still assuming the Relentless meta gets fixed eventually; without the +3% crit damage increase, crit devalues somewhat and becomes roughly equal to haste. Derived with the latest version of Mew, T11 profile with all defaults (which means a fully buffed 25m raid), simulation with 1mil iterations. Here ya go, in terms of DPS per point:

(Also added agi-normalized values in parentheses, for those that like rounder numbers)

DPS: 4.11 (1.36)

Agi: 3.03 (1)

Str: 2.32 (0.77)

Mastery: 1.24 (0.41)

AP: 1.10 (0.36)

Crit: 0.96 (0.32)

Haste: 0.91 (0.30)

Hit/Expertise: 0.86 (0.28)

Also note that this is roughly the same stat order for Bears when looking at pure mitigation, except for Str and AP. (Dodge is better than Mastery, but not by much.) For more, see Katarn/Arielle’s work here.

 Posted by at 1:44 pm