What’s up Cats and Kittens (Sorry just wanted to try that out)
With Syl and myself getting use to our new roles on the site, sadly I’ve let a couple things slip under the radar I’d like to take a moment to address right now. The 4.1 changes announced so far have been dismal for the needed changes in feral 4.1 dps improvements; however, we have seen a few quality of life changes that I’d like to take a moment to discuss with everyone.
- A dead player can now be resurrected by targeting them using the Party or Raid Frame even if they have released. No more hunting for corpses.
It doesn’t happen often but when it does you really want to /facepalm. A key raider goes down and thinks to themselves this is the perfect time to click the release button. Now your raid leader is screaming at you, “I don’t care if you can’t find them get them up now!” While said raider is yelling, “I died next to the stairs!” Well no more!!! I like to think of this as a situational dps increase, time spent mousing over the entire battle field was time wasted from dps. A change that I can’t complain about.
- Druids now innately have 100% pushback protection from damage while channeling Tranquility.
Again another quality of life change. The amount of times I would pop tranq in a pinch to just get half of it pushed back due to heavy aoe raid damage was numerous. This will make feral tranqs that much more clutch in both 10 and 25m raid settings. Again not great news for dps, but good news nonetheless.
As most of you are aware blizzard has started a new blog called the Dev Q&A series. The first Q&A went out and I have to say I was not impressed at all. While their claim is we just answered the questions that we’re voted up the highest, sadly most of the questions they answered were things they’ve addressed in simple blue posts since the new forums have launched. There was only one question asked that recieved an answer from all specs of the druid community, this question was asked by squiggly line, squiggly line, tiny airplane, happy flamingo from Taiwan, he asks:
- Q: Moonkins lack the “execution” phase spell or talent, is that an intended design and why? –輕體小子 (Taiwan)
A: While it’s true that a lot of character classes have a special ability they can use at the 20% health mark, we didn’t set out to make sure everyone had one. Balance druids have changed a lot in the last two expansions and went from a pretty simple rotation (spam Wrath or Starfire) to a pretty complex one. We’re not sure at this time they need yet another mechanic to manage, but it’s a potential design direction to explore for the future.
While it made me sad to see that there are Boomkins out there asking for more ways to improve their dps over ours, I can’t help but wonder if he realizes the feral execute is arguably the weakest of all class and specs. If it wasn’t for bite refreshing rip under 25% there’s a good chance that feral kitties would just skip that talent anyway. I’m just happy that blizzard agreed that Boomkins don’t need another mechanic to manage making us look silly in current content. The next Q&A series is all about pvp so don’t hold your breath anything useful will be addressed there either.
I still hold hope, numerous changes have been anounced to different classes and their aoe abilities, and there’s not to many classes left to adjust other then us. So keep your paws crossed, hopefully we’ll get some patch notes about us very soon. If they’re announced I promise not to take a week to get a discussion going on the site.
Until next time