Received a few email questions about how to maximize DPS on Burning Tendons (20 second DPS burn), so here’s a quick FAQ. (Also see the thread on the forums about it, which has several great contributions. Most of this blog post is ripping off Stenhaldi’s thoughts on the subject.)
Glyphs: Rip, Savage Roar, Bloodletting. (Tendon’s not up for enough time for Berserk glyph, TF glyph doesn’t help and desyncs trinkets.)
Trinkets: Slot 1) A good on-use trinket. Kiroptyric Sigil is best option, but a PvP clicky or even Ancient Petrified Seed can work. Slot 2) Wrath of Unchaining, preferably, if not, whatever else you have. Don’t use two on-use trinkets, as the second one will not be usable until the buff from the first drops. (and yes, this means engineering is somewhat penalized since they won’t get any benefit from Synapse Springs.)
Reforging: Cap hit, then crit. Mastery and haste are significantly worse. (edit: do NOT reforge for expertise, thanks Reesi; edit2: According to Tangedyn and Tinderhoof, haste isn’t as good as I had originally calculated it.)
Pre-Tendon: Get a Savage Roar and Stampede up off a corruption or blood.
Rotation: (Mangle), (FF), Trinket/Rake, Ravage!, Shred, TF/Trinket/Berserk/Rip. (You can waste some TF energy here if necessary.) Continue with Shred/FB, make sure you get a Ravage! in. Using Rake a 2nd time is probably not worth it, but pretty close DPS-wise if you get it in during TF. Final GCD should be an FB, but only if you have 5 CP’s, otherwise just Shred. Potion, obviously, though this is probably coordinated by your RL. If you have a 20s proc trinket, pop it at the beginning instead of with TF.
Is FF worth it in 10m if I’m the only melee DPS? Yes, but the difference is fairly small.
Rip? Really? Yes, assuming you get it up in time. 1 FB = ~3.5 Rip ticks on average. So, even if you’re slow starting, still use Rip unless there’s less than 9s remaining when you get to 5 cps.
Think that about covers everything; feel free to ask a question or share your experiences in the comments.