Mar 072012

While this isn’t specifically Druid-related, I’d like to highlight the two Cataclysm postmortems that just came out from senior Blizzard developers that are incredibly illustrative.

The first, Daelo’s, is absolutely TERRIBLE. It was very short and read like Cataclysm promo material. “My greatest weakness? I care about work just a bit too much. *snif*” It reads like he just blew off the email from the CM’s asking him to fill this out, and some junior intern got stuck with it. “Mr. Mercer, how does this look? Fine. Go away.”

In contrast, Ghostcrawler’s is absolutely excellent, and reminds me of why I keep coming back to this now seven-year-old game. It’s chock-full of honest discussion about what worked and didn’t work. So go read it. I agree with 90% of what’s there; the only thing I disagree on is legendaries, and even that remains TBD. Personally, I think legendaries should go away entirely, but if they must be kept, I’d like to see the legendary crafting materials/progress be guild-bound and the proc be one that buffs raid DPS/DTPS/HPS, not personal. That way, when the next content tier comes out, you take a small personal hit if you keep using it but it still buffs your raid more than the amount you lose.

(Back to ME3. /poof)

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