In my latest column over at WoW Insider, I talk about my thoughts on Astral Communion.
Good: Lets moonkin charge Eclipse out of combat. Weak enough that it won’t become part of the rotation, but could potentially be used for DPS-burst encounters. Helps out in PvP where freecasting isn’t the easiest.
Bad: Charges all the way to Eclipse; ideally, you’d want it to stop one away for PvE, to not waste Nature’s Grace. Channeled, so doesn’t help much with movement DPS problems. (Actually, a commenter brought that up, and it’s a good point.)
Oh, and I’m starting to rework my monk guides over on my other site, World of Monkcraft. If you’re interested in that at all, go check out my Windwalker guide (the other specs are there, but a bit out of date). You might see some monk stuff of mine start popping up over on WoWI as well, so look out for that.