In an effort to shake off the doldrums, a banal post of what I’ve been up to lately.
I’m still playing and thinking about Hearthstone a fair bit. I’d play more, but the game has a couple of disincentives that’ve caused me to cut back my play time significantly.
First, the ranked mode has two reward “tiers.” Every season, which resets monthly, you can earn a card back by achieving rank 20, which is trivial. After that, the next “reward” isn’t until you reach Legend (aka Rank 0) where you can actually see how you stack up against all the other Legendeers that month. Unfortunately, the grind to get to Legend is pretty rough.
Based on anecdotal data and some math, I figure it takes most between 300-450 games to get to Legend, for those that are capable of achieving it. That roughly correlates to a winrate between 55-60%. (Theoretically, a 50% player could get it, but they’d have to get very lucky from Rank 5-Legend, where the bonus win for winning two games or more in a row goes away.)
If a game averages 10 minutes, that’s 50-75 hours of play. Could I do it? Probably, but I’d have to play exclusively Hearthstone for the entire month. I just don’t see the appeal of something that’s going to reset so quickly.
Second, Blizzard allowed players to buy Naxxramas (the first expansion) with in-game gold. As someone who has most of the cards in the game already, it doesn’t make sense for me to spend money on additional packs when they’ve already revealed 100+ cards coming in the expansion, likely with a new pack type.
Kingdom of Amalur
Remember this company-killer? I played it for a while on Xbox when it came out, but it didn’t hold my interest, due to significant scaling problems. I purchased it for PC during the last sale, and spent an hour getting the “YSA” trainer working to significantly up the difficulty and lower the XP/gold gain.
It’s been wonderful; kind of a Dark Souls-lite, but with quicksaves. All the systems that I ignored the first time I played, like blocking (heh) are now much more relevant, and I’m constantly running low on potions and the gold to buy them. I’m currently stuck on the Maid of Windemere, but I think if I go farm a few alchemy mats, I should be able to buff up enough to burst her down.
I haven’t touched the live game, and have no real desire to at this point pre-Warlords. Trying to nail down uninterrupted time remains difficult, which eliminates things like challenge modes and raiding. I never did finish Brawler’s Guild, however, so I’d like to give that a go pre-6.0, as well as taking another shot at the Doing It Wrong achievement for Proving Grounds.
As for the beta, it’s been fun, but I’m actively curtailing playing it because, per my usual, I’d like to save the discovery process for the live realms. Pretty much, all I’ve done is create premade druids for testing abilities. As I mentioned on Twitter, I’ll be doing a full guide for feral for 6.0, as well as short guides for the other 3 druid specs. With stats being shared between gear, it’ll be easier than ever for druids to respec, so I need to teach myself how to be fluid (TM) again. :)
Last but not least, I’m poking around at updating the blog. WordPress 4 will be released soon, and with that, I’m looking to make some improvements to readability. Don’t really have a clear idea as to what I’ll be doing yet theme-wise, so you may see a few things change if you’re visiting the blog directly and not subscribing via a feed. Always interested in suggestions, so send them in.
I also need blogroll updates! If you have a druid blog (or there’s one you read regularly), then I want to know about it so I can plug them in. I’ll also take any general WoW sites, anything you think is cool. Let me know!