Search found 478 matches

by Kojiyama
Mon May 02, 2016 5:26 pm
Forum: Kitty DPS
Topic: Is it in Blizzard's best interest to lower feral skill cap?
Replies: 95
Views: 17084

Re: Is it in Blizzard's best interest to lower feral skill c

They didn't specifically nerf Sunfire for Ferals, but they did globally nerf it a couple builds ago for all specs, including Balance.
by Kojiyama
Fri Mar 18, 2016 6:12 pm
Forum: Kitty DPS
Topic: Cooldowns on shapeshifting?
Replies: 11
Views: 2336

Re: Cooldowns on shapeshifting?

Question, Protection of Ashamane gives "100% increased chance to dodge and 100% increased armor", but virtually all actions we would want to take outside of cat form are casts are they not? (Rebirth or Healing Touch) Which would then prevent said dodging. Not to mention after reading it closer it s...
by Kojiyama
Fri Mar 18, 2016 6:10 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

We lost Teleport: Moonglade but instead get Dreamwalk. So we still have a teleport, just not the one we're used to. Dreamwalk is pretty sweet since you can go to the Order Hall, Moonglade, and I think 6 other portal locations. The unfortunate thing, however, is that Dreamwalk is a one-way teleport i...
by Kojiyama
Fri Mar 11, 2016 9:26 pm
Forum: Addons / UI
Topic: KuiNameplates Pandemic Mod
Replies: 0
Views: 1869

KuiNameplates Pandemic Mod

Couple people have asked me for this on Discord, so just posting here. This is a very simple Lua mod for KuiNameplates that will make the duration text turn red on the spell pandemic rather than on the arbitrary 5 second time used for all auras by default. Since this is a custom change, you will hav...
by Kojiyama
Thu Mar 03, 2016 1:14 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Posted my initial impressions from playing last night here:
http://us.battle.net/wow/en/forum/topic/20742634060#13

Pretty much agree with all your feedback, Kraineth.
by Kojiyama
Mon Feb 15, 2016 5:37 pm
Forum: Addons / UI
Topic: Soul Capacitor Swap WeakAura
Replies: 26
Views: 14623

Re: Soul Capacitor Swap WeakAura

As discussed in Discord, I found something like this seemed to work for having per-fight timers: Changes to the On Init event: -- Set the desired amount of delay of the proc here. aura_env.desiredDelay = 4.5; -- Set zone-specific delays of the proc here. aura_env.desiredDelays = { ["Destructor's Ris...
by Kojiyama
Mon Dec 28, 2015 1:14 am
Forum: Kitty DPS
Topic: Ferocious Bite
Replies: 13
Views: 3986

Re: Ferocious Bite

Could you clarify what you were trying to narrow down in the screenshots of the logs?

Seems to me the relative value of FB is similar or about the same in those logs, with the primary difference being the massive drop in melee damage contribution.
by Kojiyama
Wed Dec 09, 2015 10:12 pm
Forum: Boss Archives
Topic: Hellfire Citadel - Archimonde
Replies: 32
Views: 13303

Re: Hellfire Citadel - Archimonde

I think the fight is obviously a lot different if you are doing something like a 2-3 heal/P1 lust/1 Doomfire strat compared to a 'conventional' strat. Using the conventional strat with DPS holds and such, most people are looking at a ~9-10 minute first kill time during progression. In this situation...
by Kojiyama
Wed Dec 09, 2015 9:48 pm
Forum: Kitty DPS
Topic: Feral Druid Blog post discussion
Replies: 248
Views: 36428

Re: Feral Druid Blog post discussion

Blizzard definitely listens to theorycrafters, but I'm sure they have their own opinions and sometimes it can be hard to reconcile those internal views with external ones. This isn't particularly strange--I've been in their position before and it is not enviable. Sometimes the community is just wron...
by Kojiyama
Wed Dec 09, 2015 1:39 am
Forum: Kitty DPS
Topic: Feral Druid Blog post discussion
Replies: 248
Views: 36428

Re: Feral Druid Blog post discussion

To some extent this is true, but proper scaling is often part of the foundation that informs class and ability design. Good example: Shred is our baseline generator and how things are relative to Shred is important. If Shred is balanced a certain way it enforces designs in other ways that cascade. I...
by Kojiyama
Tue Dec 08, 2015 5:56 pm
Forum: Kitty DPS
Topic: Feral Druid Blog post discussion
Replies: 248
Views: 36428

Re: Feral Druid Blog post discussion

I will say, though, that the 'scaling isn't a big deal, we'll just fix it,' has been the company line for a while now and, IMO, it has proven a pretty poor approach. Feral scaling was very broken in WoD and the rather infrequent and reluctant hotfixes have generally only held firm for about 5-10 ile...
by Kojiyama
Tue Dec 08, 2015 12:08 am
Forum: Boss Archives
Topic: Hellfire Citadel - Archimonde
Replies: 32
Views: 13303

Re: Hellfire Citadel - Archimonde

Yeah, Seed/Cap should be all-around better for this fight. First kills even with the high ilevel are 3-4 cooldowns as Zedinsky mentioned. Seed should definitely pull ahead. It's also nice to be able to have more reliable TF Rakes for the add swaps without having to waste energy re-snapshotting.
by Kojiyama
Mon Dec 07, 2015 11:24 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

I think the whole "remove the CP and make it do more damage" is ridiculous. Would that be superior to what we have currently? Yes it would, but that doesn't justify the total regression of design involved in removing combo point generation when you could "just" increase the damage by the same amoun...
by Kojiyama
Mon Dec 07, 2015 12:57 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Decision making is not the same as a clunky, unwieldy mechanic. We need burst AoE, yes, but having to build 5 CP for it kind of defeats the purpose. It would get us to "save" CPs, delay using a finisher, perhaps energy cap and other suboptimal gameplay, just so we have the 5 CP available when those...
by Kojiyama
Sat Dec 05, 2015 10:43 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

I don't see how having an AoE finisher would be superior to alternative solutions in any way. The only benefit you gain by it being a finisher is that it will do a bit more damage in 1 GCD, but a generator AoE skill or some completely combo point detached skill can still be balanced to be just as s...
by Kojiyama
Sat Dec 05, 2015 10:37 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Just accept that Feral isn't setup to have an AoE finisher - our CP generation is too low, unlike Rogues, who generate them almost as quickly as they can spend them. Even with Swipe generating 2 points, the energy cost is very high, and our energy regen rate is also not comparable to that of a Rogu...
by Kojiyama
Wed Dec 02, 2015 5:26 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

They aren't going to do an AoE finisher. I said this a few times. Should really be a talent similar to Crimson Tempest. A shame. We already have Crimson Tempest. It's just Thrash that costs cp instead of energy. Which is probably the biggest reason we won't see an aoe finisher. We already have the ...
by Kojiyama
Wed Dec 02, 2015 10:44 am
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Tinderhoof wrote:They aren't going to do an AoE finisher. I said this a few times.
Which is really unfortunate... probably one of the odder decisions from their standpoint, honestly. Should really be a talent similar to Crimson Tempest. A shame.
by Kojiyama
Mon Nov 30, 2015 7:03 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

IMO, I would argue that FB vs. Rip is the majority of the CP decision-making even with SR in the situation. Usually it's aggressive FBs that will mess up your rotation not SR refreshes. Since SR can be refreshed with minimal detriment even with 1 CP, there is not many cases where you would have to t...
by Kojiyama
Mon Nov 30, 2015 4:22 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

To be fair, that's is effectively what they are letting people decide by pitting it against Bloodtalons.
by Kojiyama
Mon Nov 30, 2015 1:34 pm
Forum: Kitty DPS
Topic: Tanking mythic archimonde as feral
Replies: 4
Views: 1623

Re: Tanking mythic archimonde as feral

On our first kill last week, I had to tank twice because one of our tanks got pushed off on the first source. Was good times, but I did have HotW so I didn't die... and we got a kill, so that's all that matters! Feral is awesome! :D
by Kojiyama
Mon Nov 30, 2015 1:33 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

When I say SR is 'uninteresting' it is because it has no direct impact at all and could functionally be baked into a passive ability with virtually no major impact to anything--even our WoD rotation. (Given that you can get away with casting it.. what.. like 6-7 times every 10 minutes? lol) It ties ...
by Kojiyama
Sun Nov 29, 2015 10:24 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Hmhm, I don't agree at all that SR is just another button to press. SR requiring Combo Points makes it part of the planning and thinking 30 seconds ahead which make up much of the complexity of the spec. Whether or not it's a particularly compelling ability in itself is a different question, but pu...
by Kojiyama
Sat Nov 28, 2015 11:36 pm
Forum: Kitty DPS
Topic: Datamined Legion Talents
Replies: 434
Views: 70458

Re: Datamined Legion Talents

Let's be honest, though. Savage Roar does not add a lot to our rotation. On average it gets used, what, once a minute on a long fight? It's basically a cooldown ability at this point given the refresh by Incarnation and the long pandemic refresh duration. Having another button doesn't always mean in...
by Kojiyama
Fri Nov 27, 2015 6:16 pm
Forum: Kitty DPS
Topic: Feral Druid Blog post discussion
Replies: 248
Views: 36428

Re: Feral Druid Blog post discussion

It's pretty clear looking at a lot of the artifact trees that we can potentially expect big pieces of the puzzle to be there. Looking forward to something more finished for us.