Search found 48 matches

by JTF195
Wed Nov 09, 2016 12:27 pm
Forum: Kitty DPS
Topic: Timewalking BiS?
Replies: 76
Views: 38351

Re: Timewalking BiS?

Has anyone taken a stab at figuring out what the new BiS set looks like?

With the stat priority change, old set bonuses disabled, and socket colors changed to prismatic, I assume it would be quite a bit different
by JTF195
Tue Jan 26, 2016 5:28 am
Forum: Kitty DPS
Topic: Timewalking BiS?
Replies: 76
Views: 38351

Re: Timewalking BiS?

I just found out almost every Timewalking BiS I see around for other classes have the WoD Immaculate Taladite gem of their matching stats for their legendary cloak. (I thought that maybe epic quality gems don't get scaled down when in a legendary item, but then saw that other legendary items aren't...
by JTF195
Mon Jan 25, 2016 10:59 am
Forum: Kitty DPS
Topic: Timewalking BiS?
Replies: 76
Views: 38351

Re: Timewalking BiS?

How strong is Ghost Iron Dragonling compared to Agile Retinal Armor with another combination of trinkets / T16 pcs? (I have all 5 pieces of T16 still sitting in my bank) What about using both, with two 42 crit, one 42 mastery and two 38 crit cogs? Edit: I noticed the post about the 502 ilvl being th...
by JTF195
Sun Jan 24, 2016 12:03 pm
Forum: Kitty DPS
Topic: Timewalking BiS lists
Replies: 2
Views: 1097

Timewalking BiS lists

Has anyone put together (or considered putting together) any BiS lists for BC, WotLK, and Cata timewalking dungeons? I'm thinking about working on my own set(s) I'm sure it will be a tremendous effort, but I enjoy theorycrafting, and combining random bits and pieces of new and old gear to make an ex...
by JTF195
Thu Jan 01, 2015 5:34 am
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

That problem is also solved by converting the overlay components from icons to textures. I keep saying that I'll post my full setup, but I stillllll haven't gotten around to it. Sorry :( I'm going to be rebuilding the overlay textures in Photoshop again, because the last ones I posted have some tran...
by JTF195
Sat Dec 20, 2014 3:34 am
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Hello, though i do not play feral druid I really like these auras. I have modified them to my rogue and there is only 1 thing that is missing and I can't figure out what to do. If I understand the combo points there, it is progress bar which is full when i have that CP or it is empty, that's why it...
by JTF195
Mon Nov 24, 2014 6:23 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Just a heads up. The changes I made to support the dynamic updating of texture-based displays via custom triggers have been integrated into the current alpha versions of WeakAuras2, so I will be posting my full WeakAuras setup soonish Just wondering if there's any update on this - I recently had so...
by JTF195
Sun Nov 23, 2014 6:15 pm
Forum: Addons / UI
Topic: New rotation helper addon: Hekili
Replies: 3
Views: 4001

Re: New rotation helper addon: Hekili

Yeah, I already tried playing around with it a little bit in-game, and the spells list doesn't even include any druid spells yet. They've already started adding support for other classes, so I think it's just a matter of time before they eventually add support for us as well. I opened a ticket on th...
by JTF195
Fri Nov 21, 2014 7:03 pm
Forum: Addons / UI
Topic: New rotation helper addon: Hekili
Replies: 3
Views: 4001

New rotation helper addon: Hekili

I just noticed a brand new rotation helper addon caled Hekili pop up on Curse. It's mainly for Shamans at the moment, but it seems to be incredibly powerful and configurable.

I was wondering if anyone would care to take a stab at building a Feral action list for it.
by JTF195
Tue Oct 28, 2014 8:23 am
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Just a heads up. The changes I made to support the dynamic updating of texture-based displays via custom triggers have been integrated into the current alpha versions of WeakAuras2, so I will be posting my full WeakAuras setup soonish
by JTF195
Wed Oct 22, 2014 8:04 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Make sure the exact file paths look like:
Interface\ICONS\<filename>.blp

(Or if you're using my setup, it'll be Interface\AddOns\WA_DoT_Icons\<filename>.blp)
by JTF195
Tue Oct 21, 2014 5:11 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

The "redundant" thrash tracker is there for level 100 when its former spot at level 90 gets taken over by Moonfire. Oh, alright. I'll have to add that back in when I reconfigure my setup Btw Pawkets, I noticed some issues with the textures you made, where the transparent bits were showing up black ...
by JTF195
Tue Oct 21, 2014 1:31 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

I'm gonna go ahead and post my copy of WeakAuras2. I added the ability for texture-based displays to be dynamically updated via custom triggers (and fixed the cataclysmic destruction i wrought in my initial patch) https://www.dropbox.com/s/wwp04r7n99am2o8/WeakAuras.zip?dl=0 (EDIT: Updated the link) ...
by JTF195
Tue Oct 21, 2014 12:43 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

I fixed the issue and resubmitted my patch. WeakAuras2 will probably be updated to support changing textures via custom triggers within a few hours. Also, apparently ComboPoints are now stored in UnitPower() ( source 1 source 2 ) So, that means we do not, in fact, need a target to see combo points ...
by JTF195
Tue Oct 21, 2014 10:11 am
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

I fixed the issue and resubmitted my patch. WeakAuras2 will probably be updated to support changing textures via custom triggers within a few hours. Also, apparently ComboPoints are now stored in UnitPower() ( source 1 source 2 ) So, that means we do not, in fact, need a target to see combo points a...
by JTF195
Mon Oct 20, 2014 5:05 pm
Forum: Addons / UI
Topic: Ovale for 6.0
Replies: 43
Views: 10018

Re: Ovale for 6.0

Hey, I have a small request. Do you think you could change the icon size sliders to use pixel values rather than scale factors? With the way the current scaling is set up, it's impossible to achieve certain icon sizes. 1.0 is too small: http://i.imgur.com/aeIT4vh.jpg 1.1 is too big: http://i.imgur.c...
by JTF195
Sat Oct 18, 2014 9:26 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Latest Alpha of WeakAuras2 includes the modifications I made to change the texture of texture-displays dynamically via custom triggers. I was using an older copy of the displays, so I'll need to apply any modifications you guys have made since I downloaded them. Edit: Apparently my modifications bro...
by JTF195
Sat Oct 18, 2014 4:36 am
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Quick update on the whole icon vs texture thing

I fixed the issue by editing weakauras itself and adding the proper functions and custom trigger editbox.

I posted my changes in a ticket, hopefully they'll integrate them into one of the next few builds, and then i'll post my updated config.
by JTF195
Fri Oct 17, 2014 4:28 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets' WeakAuras2 Display (WoD)

Unfortunately, there isn't a custom texture field. I've been digging around and see if it's possible to add one (It's already looking to be rather non-trivial to do so, though, so I dunno)
by JTF195
Fri Oct 17, 2014 3:55 pm
Forum: Addons / UI
Topic: Pawkets' WeakAuras2 Display (BfA)
Replies: 542
Views: 306319

Re: Pawkets WeakAuras2 Display (WoD)

http://a.pomf.se/mhbgaj.png Is there any possible way to fix this without disabling skinning? I have several other displays that look absolutely hideous with skinning turned off. I tried changing all of the overlays from icon mode to texture mode, which does prevent them from being skinned, but it ...
by JTF195
Mon Sep 22, 2014 11:40 am
Forum: Kitty DPS
Topic: Proving Grounds (Endless and You're Doing it Wrong)
Replies: 11
Views: 3681

Re: Proving Grounds: [You're Doing It Wrong]. Tips?

I took a break from attempting this achievement while I worked on getting some more optimal gear for it. I got some Drums of Rage, but they unfortunately do not work in Proving Grounds. I can now pass waves 1-4 consistantly without CDs, but I'm not sure which CDs to use on which waves. I'm extremely...
by JTF195
Fri Aug 22, 2014 10:12 pm
Forum: Kitty DPS
Topic: Proving Grounds (Endless and You're Doing it Wrong)
Replies: 11
Views: 3681

Re: Proving Grounds: [You're Doing It Wrong]. Tips?

All great advice. Thanks a bunch Tremnen. I've been getting better and better. I recently got to the point where I can make it past the 3rd wave with no cooldowns and the farthest I've made it has been wave 6, after using Berserk on wave 5. I didn't actually realize I only needed Hit+Exp for lvl 92 ...
by JTF195
Thu Aug 21, 2014 4:57 pm
Forum: Kitty DPS
Topic: Proving Grounds (Endless and You're Doing it Wrong)
Replies: 11
Views: 3681

Re: Proving Grounds: [You're Doing It Wrong]. Tips?

I've tried both. The main issue I was having with doing the tank challenge is that I couldn't hold aggro away from the NPC.

I feel that the DPS challenge as Tank spec is totally doable, I just need more practice and the right gear.
by JTF195
Wed Aug 20, 2014 1:49 pm
Forum: Kitty DPS
Topic: Forum modernization - a discussion
Replies: 29
Views: 6305

Re: Forum modernization - a discussion

Why not simply implement Discourse at beta.fluiddruid.net/forums and let us try it out?
by JTF195
Tue Aug 19, 2014 3:46 pm
Forum: Kitty DPS
Topic: Proving Grounds (Endless and You're Doing it Wrong)
Replies: 11
Views: 3681

Re: Proving Grounds: Doing it wrong. Tips?

Proving grounds is still available on beta, but it has been updated to level 100 with new achievements for Bronze, Silver, Gold, and [Doing It Wrong]. The old achievements have had (Level 90) added to their names, and are now Feats of Strength in the Legacy category. To answer your question. The wav...