That's a good point--I remember that coming up in the APL thread a while ago.ShmooDude wrote: That might simply be because its using Swipe instead of Shred, which isn't proccing Savage Roar and probably producing less average combo points under Incarnation. Last time I simmed it, you still want to shred at 3 targets while under Incarnation. Try modifying the 3 target script to use shred only when in Incarnation and see what the results are.
However, that does not seem to be the sole cause of the gap. Still seeing a 500-600 DPS increase even changing the Swipe/Shred logic during Incarnation.
The main thing seems to be that the SotF version has about 268% vs. 236% uptime on Rake, an additional 20% uptime on Rip, and 4% more uptime on Moonfire.